This is the next in my series of articles about World of Warcraft battlegrounds. Arathi Basin
is about capturing and holding territories. They are the: Stables,
Farm, Lumber Mill (LM), Mine and Blacksmith (BS). Resources are
collected from these and the more of them your team holds the quicker
victory is achieved. 1600 resources is the target.
If you have not yet played this Battleground here's a map for you to have a look at:
The map clearly shows the starting and the resource points.
Whilst
waiting for the match to start your team should discuss tactics. The
first should be to divide your team into three balanced groups, or as
balanced as possible, with tanks, DPS and healers in all three. The
first group will hold the stable (Alliance) or farm (Horde), the second will fight for the LM, the third for the BS.
As my characters are in the Alliance faction. I will write the rest of this article from an Alliance perspective. It will be easy enough to adapt for a Horde battle plan.
What
the Horde are likely to have done is headed to the mine and left the
farm poorly defended, or undefended. They will also have split their
team into less than five members per group. Your LM group should head
towards the Farm immediately and take it down quickly. You will find
that the stables will be attacked and, presuming all of that group are
keeping to the plan, it should be defended successfully.
If
all has gone smoothly your team will now hold four resources. It is, I
would say, impossible to retain this position from purely a defensive
strategy and the aim should be to push the Horde back to their starting
area. So to maintain this momentum the stable group should head towards
the mine and secure it. The BS group, depending on their present
situation, should move onto the farm. They will need to check the map
to make sure the Horde mine group is not heading their way first of all.
The
farm group should be ensuring that the Horde are unable to get past to
head to any of the resources. This is best achieved by pushing on up to
the Horde base and attacking any Horde that emerge. If the
Horde have any sense they will come out in a large group, but rarely do
you get that kind of coordination.
Once the mine has been secured and all five resources are held the end is in sight. Apart from a couple of Rogues or Druids
everyone should then head in a large group into the Horde base and
spawning area. The Rogue and Druid should make sure that no Horde have
escaped the net and retake quickly any resources captured.
Many
people will have negative views about the tactic outlined, and of
course it does rely on all the team following orders and all of the
initial encounters being won. Some will argue that only three resources
need to be held and defended, which sounds good in theory, but will
lead to the Horde zerging (attacking en masse) a base at a time.
A
purely defensive strategy will not work. It has to be a combination of
defence and attack. The strategy I have put forward will win most Arathi Basin
battles, mainly because teams do not discuss strategy. The strategy
outlined should be the one pursued throughout the course of the battle.
In other words if the initial tactic does not deliver the three
resources the groups continue to keep to the plan until they do and then
they push on.
It is fairly easy to see on this map
that the only real choke points are the starting bases. However, the
initial LM group that moved on to take the farm can make sure that the
Horde are not able to head towards the LM or BS (but they will need to
ensure they do not fall for a diversionary tactic and end up losing the
farm). Likewise it is evident that a group moving up from the mine can
set up a choke point preventing access to the mine and BS. But be aware
that the water can be crossed! So as I said, the definitive choke
point is the base itself.
There you have a winning tactic so go out and earn your Honour Points!
The author has been playing this
and other PC games, on and off over a number of years and is able to
pass on his wealth of experience and know how. He is a website developer
and experienced article writer and his latest project is New to World of Warcraft, which is a guide for the new player. It is probably the best free beginners guide available.
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